Lttr.

The Dyslexic-aiding App

Instant Clarity, Anytime

Lttr App
Lttr App

I lead the User Interface design of Lttr, an app that helps dyslexic individuals in time-sensitive situations Making comprehension instant and effortless.

My Role

User Interface Lead

Skills

App Design

Interactive Prototyping

User Research and Testing

Programs

Figma

Team Members

Finley Peplinski

Alana Banister

Justine Tijerino

Matthew Golonka

Problem

When looking at the current market for dyslexic apps and tools, we found that all of them were designed for children.

While dyslexia affects 20% of children, 15% of adults still impacted.

Showing the gap in the market for better dyslexic tools designed with teens and young adults.

Research

When surveying the dyslexic population, we found that the current tools out there were not helping.

60% call them ineffective

20% describing them as outdated

What Makes Dyslexic Friendly Design?

The simpler, the better

To create an app that supports dyslexic individuals, we focused on enhancing readability through key design choices. These include increased letter and word spacing, well-structured text layouts, and strategic bolding to improve clarity.

Ideation

Now that we have a plan, how will it look?

Following our research, we dove into ideation with crazy eights. With one minute per frame we put out all of our ideas onto pen and paper.

From these sketches, I created low-fi iterations of those Screens

Mid-Fidelity

What does the team think?

After creating these and getting much input about location, style and general layout, I started working on the mid fidelity design used for the user testing.

User Testing

Finding the flaws

After creating these and getting much input about location, style and general layout, I started working on the mid fidelity design used for the user testing.

Polishing and refining

After identifying the pain points from the user test, we immediately brainstormed new ways to address them. Some of these included increasing the size of certain icons, refining our wireflows, and making general aesthetic improvements to ensure the design feels less childish.

Final Iteration

Please feel free to reach out if you have any questions! Thank you for reading

Lttr.

The Dyslexic-aiding App

Instant Clarity, Anytime

Lttr App

I lead the User Interface design of Lttr, an app that helps dyslexic individuals in time-sensitive situations Making comprehension instant and effortless.

My Role

User Interface Lead

Skills

App Design

Interactive Prototyping

User Research and Testing

Programs

Figma

Team Members

Finley Peplinski

Alana Banister

Justine Tijerino

Matthew Golonka

Problem

When looking at the current market for dyslexic apps and tools, we found that all of them were designed for children.

While dyslexia affects 20% of children, 15% of adults still impacted.

Showing the gap in the market for better dyslexic tools designed with teens and young adults.

Research

When surveying the dyslexic population, we found that the current tools out there were not helping.

60% call them ineffective

20% describing them as outdated

What Makes Dyslexic Friendly Design?

The simpler, the better

To create an app that supports dyslexic individuals, we focused on enhancing readability through key design choices. These include increased letter and word spacing, well-structured text layouts, and strategic bolding to improve clarity.

Ideation

Now that we have a plan, how will it look?

Following our research, we dove into ideation with crazy eights. With one minute per frame we put out all of our ideas onto pen and paper.

From these sketches, I created low-fi iterations of those Screens

Mid-Fidelity

What does the team think?

After creating these and getting much input about location, style and general layout, I started working on the mid fidelity design used for the user testing.

User Testing

Finding the flaws

After creating these and getting much input about location, style and general layout, I started working on the mid fidelity design used for the user testing.

Final Iteration

Polishing and refining

After identifying the pain points from the user test, we immediately brainstormed new ways to address them. Some of these included increasing the size of certain icons, refining our wireflows, and making general aesthetic improvements to ensure the design feels less childish.

Please feel free to reach out if you have any questions! Thank you for reading

Please feel free to reach out if you have any questions! Thank you for reading